![]() |
Publisher Cwali : StreetSoccer - ZooSim - Subulata - Logistico - Typo - SeaSim - Ahoy - Aloha - Factory Fun - Gipsy King - Powerboats - BasketBoss - Tricky Trek - Tricky Safari - Summy - Sun, Sea & Sand - Meltdown2020 - Champions2020 - Mondriaan2020 - Ab in die Tonne - Tricky Wildlife - Tweeeet - Mayday!Mayday! - Leelawadee - Typo 2D |
![]() | |
Author: Corné van Moorsel Artwork: Frank Czarnetzki (see czarne.de) |
Boats, Planes & TrucksLogistico is an archipelago in the Logistic Ocean.The inhabitants on the 5 islands of the Republic of Logistico have supply of goods and demand for other goods. Each player has a boat, a plane and a truck to match supply with demand. Plan your routes the best to make the most profit! |
![]() |
![]() ![]() ![]() |
Logistico is a logistical game in which you try to earn the most money. You can choose your speed self, but the faster you move, the higher your costs are! (Like with fuel-costs for a car when you drive faster over a highway.)
![]() |
Place the income indicator card on the gameboard.
|
![]() |
The startpositions for your 3 vehicles are random too, by drawing cards and
placing your vehicles at the areas on the cards.
And you get 3 area cards which you hold secret and can use later as bonuscards. |
![]() |
You place your pawn on the money track on 40 Logi (startcapital).
In each gameround each player gets 3 turns. First all players get a turn for their boat, then all a turn for their plane, and then all a turn for their truck. (clockwise)
The number of actions in your turn determines your costs (see the costs table on the gameboard)
The income table shows your income for a delivery (left income column: 8 Logi in the first gameround).
![]() |
![]()
Carl picks up a white good, navigates 2 sea spaces and delivers the white good in the area with demand (white disc) for that good. |
![]() |
![]()
Carl has a turn for his plane. His plane can move fast, but only to the 5 areas with an airfield. |
![]() |
![]()
In the turn for Carl's truck, he drives to an area where he picks up a good and drives on
to the area where his plane is. |
![]() |
End of a gameround: After all turns for the boats, planes and trucks you do 2 things: 1 --- Look how many goods you have in your transport. You pay 3 Logi per good in your transport. 2 --- Shift the income indicator one level down on the income table on the gameboard. So the income for deliveries becomes 2 Logi higher after every game round. |
![]() |
You can transfer goods within your own different means of transport, without costs!
Carl transfers a good from his truck to his plane. He could do that in the turn for his truck or in the turn for his plane. You don't count transfers of goods in your number of actions so it doesn't cost Logi. |
![]() |
A plane can carry 3 goods, a truck 2 goods and a boat 4 goods maximum. |
![]() |
Carl's boat picks up the good from his plane and delivers in an area with demand for that
good. Carl shows his bonuscard with this area, so he earns 16 Logi (the number in the second
(purple) income column). The 4 actions in his turn (transfer between plane and boat has no costs) cost 6 Logi, so Carl makes 10 Logi profit. If you reach the area on your bonuscard and there is no disc anymore, then you can show the card for the income in the third (grey) column. |